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1. Sticky:Dev Blog: Download-on-Demand Is Coming To Singularity! - in EVE Information Portal [original thread]
So just curious, if you running like 3 accounts at same time, and they all start to download differnet stuff on demand as needed. That could bog your connection down and make a bad experience.
- by Ruffio Sepico - at 2015.02.25 19:37:27
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
xanderr wrote: Can someone give the posioned dwarf a slap on the way out when they turn off the office lights for the last time In Iceland. This will be the death of you. 2014 RIP Eve Wonder how many times I heard that phrase the last 10 ye...
- by Ruffio Sepico - at 2014.10.07 13:22:00
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3. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Terminus wrote: Eigenvalue wrote: CCP already said they stopped reading this thread at page 200 because apparently 2 days is long enough for players to think through the changes, discuss, and give feedback. Better than the CSM though! ...
- by Ruffio Sepico - at 2014.10.06 13:44:00
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4. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Aurthes wrote: I have a simple proposal that would be simple would slow down caps but still allow people to jump without a crapload of cynos. Make it so that a character has a jump range multiplier that starts at 100%. After your first jump, t...
- by Ruffio Sepico - at 2014.10.03 06:04:00
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5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Wouldnt it be better to put a "stress" on ships itself when jumping, so like first jump you do, max range, and every jump after is shorter and shorter. If you can have multiple toons to do the jumping anyways, wouldn't it be better to put the pen...
- by Ruffio Sepico - at 2014.10.02 20:21:00
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6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
As someone who been building, selling and delivering caps to clients. These changes would be a major pain. Would it be possible to allow caps free travel through high sec with offensive abilities disabled while in high sec? As they will be allowe...
- by Ruffio Sepico - at 2014.10.02 07:26:00
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7. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
TheVault wrote: This is all a ploy to get more people into wormholes... there are now more wormhole sigs all over...look here is easier way to travel! Mess with 0.0 but leave wormholes untouched? An idea for wormholes: Wormholes: - remove a...
- by Ruffio Sepico - at 2014.10.01 17:57:00
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8. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Don't worry guys, they will listen to your feedback just as much they did for wormhole changes... It be alright...
- by Ruffio Sepico - at 2014.10.01 17:27:00
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9. Announcement:Hyperion Feedback - in EVE Information Portal [original thread]
Saisin wrote: Makkuro Tatsu wrote: Saisin wrote: I think the mass thing is way overblown by those that cry about it... I think you're wrong. You think I am wrong, which is a personal statement, and not a broad stroke. I respect and a...
- by Ruffio Sepico - at 2014.08.26 13:59:00
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10. New Dev Blog: NeX Pricing Strategy - in EVE Information Portal [original thread]
Originally by: Sri Nova I'm disappointed that player crafting does not appear to be apart of this new system. Well if you read back and see one of the dev comments, its hinted towards that is what they would like to see down the line.
- by Ruffio Sepico - at 2011.07.08 21:09:00
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11. New Dev Blog: NeX Pricing Strategy - in EVE Information Portal [original thread]
Originally by: Ra Vhim Originally by: Ruffio Sepico If you dont like the direction something take, don't use it. Act like a five year old and go ape**** doesn't solve things. Many would ignore Incarna if they could. It isn't...
- by Ruffio Sepico - at 2011.07.08 19:34:00
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12. New Dev Blog: NeX Pricing Strategy - in EVE Information Portal [original thread]
Players been asking for more ISK faucets in EVE for a long time, now that we get one, no one appricate it either. Seriously people need to stop convert PLEX to real world $ and then compare to jeans you buy at wallmart or whatever. I played EVE...
- by Ruffio Sepico - at 2011.07.08 19:03:00
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13. New Dev Blog: NeX Pricing Strategy - in EVE Information Portal [original thread]
Edited by: Ruffio Sepico on 08/07/2011 15:58:08 Originally by: Tarinara Originally by: Resivan No matter how many times you trot out the "you can buy them for isk" line, it doesn't change the fact that a PLEX has a par value of...
- by Ruffio Sepico - at 2011.07.08 15:57:00
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14. EVE: Trinity Post-Deployment Issue Thread - in EVE Information Portal [original thread]
Everyone in corp got rent bills EVE post office gone haywire Home: http://www.hidden-agenda.co.uk
- by Ruffio Sepico - at 2007.12.06 00:15:00
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15. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Originally by: CCP Zulupark This means you will NOT be able to launch 20 fighters from a mothership and send them all to incinerate a battleship in .2 seconds. It does however mean that you can assign 5 fighters to each of your lilæ friend...
- by Ruffio Sepico - at 2007.10.21 13:04:00
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16. Closing Trading and CCG Forums - in EVE Information Portal [original thread]
You not gonna close down the in-game trade chans too? They got isk sellers spamming the crap out of them. Frankly after petitioning houndreds of them I haven't seen any decrease or effort on CCP's side to clean up the mess these chans is. Remo...
- by Ruffio Sepico - at 2007.08.21 13:43:00
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17. New Staff, New Blog, New Information on Encounters! - in EVE Information Portal [original thread]
Originally by: CCP Greyscale Originally by: Bopshebop My concern with this is anchored cans. Currently, if I've got an hour to play, i'll jump to my bookmarked cans, mine into them, and leave the hauling for the next day. If the ...
- by Ruffio Sepico - at 2007.04.30 09:42:00
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18. Freighters, War Costs and Corp Love, a new Dev Blog - in EVE Information Portal [original thread]
Originally by: WredStorm Devs, Since you're making my precious freighter a worthy target of suicide gank squads, could you please consider changing insurance rules: - If the victim was killed by Concord do NOT pay out insurance! You talk ...
- by Ruffio Sepico - at 2007.04.18 01:19:00
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19. Revelations 1.4 Patch Feedback Thread - in EVE Information Portal [original thread]
Exactly what changes was made to invention and decryptors? Haven't noticed any changes after patch, failure from CCP to comment on the state of them pre-patch as well. Is the patch notes on this just a "yeah they work like this now" type of thin...
- by Ruffio Sepico - at 2007.03.23 10:44:00
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20. Revelations 1.4 Patch Feedback Thread - in EVE Information Portal [original thread]
Originally by: pershphanie Decryptors are still exactly the same as they were in the last patch. No modification has been made to the run amounts as was indicated in the patch notes. From the patch notes "Decryptors now add to the max ru...
- by Ruffio Sepico - at 2007.03.21 08:49:00
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